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New this year at COMPUTEX are the AI & Robotics theme and the Gaming & VR exhibit, described below. These were added to align with current global technology trends, and are the continuation of a very successful initiative in 2016 to reposition COMPUTEX from its history as a PC hardware show to a B2B information and communications technology (ICT) show with a complete global supply chain.
Gartner forecasts that 8.4 billion IoT devices will be in use worldwide in 2017, up 31 percent from 2016. Total spending on endpoints and services will reach two trillion U.S. dollars in 2017. COMPUTEX held its U.S. press conference today to illustrate how the show aligns with such trends, helps companies succeed by providing a one-stop location to do business within complete ICT and IoT ecosystems, and to introduce some of the next-generation applications and exhibitors at COMPUTEX this year.
“As new technologies in IoT, gaming, augmented and virtual reality, artificial intelligence and big data analytics are rapidly emerging, influencing lifestyles and disrupting business models, COMPUTEX provides a forum for ICT business matchmaking in line with these current trends,” said Walter Yeh, president and CEO of the Taiwan External Trade Development Council (TAITRA), the organizer of COMPUTEX.
“The positioning of COMPUTEX 2017 is ‘building global technology ecosystems,’ which highlights the global partnerships required to create and distribute current ICT products and applications, and realize their potential.”
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