News
Taipei Game Show 2016 Begins This Winter Vacation
Published: Jan 04,2016TAIPEI, Taiwan - Taipei Game Show has announced the latest news today. The content of "B2B Zone (Jan. 28-29)" and "B2C Area (Jan 29- Feb 2)" as well as the prominent lecturing lineups of " Asia Pacific Game Summit (APGS) " are announced in advance for the very first time.
SnapMagic and Harwin Partner to Help Engineers Design Faster
SnapMagic and Harwin have partnered to release over 3500 new computer-aided design (CAD) models that will help engineers design electronics faster...
NexGen Wafer Systems Introduces SERENO: A Versatile, High-Throughput Wet Etch and Clean Solution
NexGen Wafer Systems announced the launch of SERENO, its latest multi-chamber platform designed for Wet Etch and Clean applications...
In the meantime, warm-up activities are revealed ahead, including GAMESTAR voting and the debut sales of TGS official limited edition packages as well as pre-order tickets. With the perfect timing of winter vacation, exciting activities combining popular games of all platforms, and internationally-known eSport events, the amount of visitors is expected to exceed the number of 430 thousand this year.
As the major gaming event being the global debut each year, Taipei Game Show has been the focus of gaming industry. In order to adapt to the demands and changes of the industry, Taipei Game Show has successfully transformed into a comprehensive exhibition integrating B2B (Business to Business) and B2C (Business to Customer).
B2B exhibition’s main target is the professionals of gaming industry. It is deemed as the commercial hub Northeast Asia and Southeast Asia. Also, as a crucial bridge connecting cross-strait Chinese market, it forms an important access for industrial interflow and copyright trade.
As for B2C exhibition, it targets the majority of the players. By providing the experience of the latest trends and games along with the integration of gaming social media, gamers can enjoy the most entertaining gaming feast.
The theme of next year’s exhibition is “Game Connect.” During such generation with well-developed mobile network, gamers can easily and conveniently communicate with others via internet connection. People are brought together, collaborating to achieve the in-game goal they have in mutual. Neiter cultural gap nor communication obstacles exists. People gather only to enjoy gaming and the genuine fun endowed by games.
Launching simultaneously with Taipei Game Show, “Asia Pacific Game Summit (APGS)” will lasting from 1/28 to 1/29. It aims to invite gaming-related professionals from around the world to present the up-to-date analyses of the future trends regarding gaming industry.
As the technologies of virtual realities develop, many prominent brands are aiming to soar in this emerging field. The organizer specially invites Dillon Seo, the Ex-Cofounder of Oculus VR and the current CEO/Founder of VoleR Creative, to share his experience of creating business opportunities in this innovative field of virtual reality which is expected to be leading the revolution of gaming industry.
While eSport games have been sweeping the global gaming market and mobile smart devices have become common, such fad has affected mobile gaming. Taewon Yun, the General Manager of Asia Pacific from Super Evil Megacorp, will visit Taiwan and share how the environment of eSport games shall shift from PC and console gaming platforms to mobile gaming platform, becoming the main stream of the new generation of eSport.
Furthermore, since the topics of HTML5 games and indie games have swept the globe, the organizer specifically plans “HTML5 Game Developer Conference” and Indie Game Panel. Gaming vendors from all over the world are invited to share the production and development of games as well as the distinct marketing strategies.
“Asia Pacific Game Summit (APGS)” will last for two days, from January 28th to January 29th, 2016. The location will be at meeting room 3, 4, and 5 of Taipei World Trade Center Hall 1.About 50 speeches are planned, with comprehensive topics including Global Strategy, Marketing, Game Narrative, eSports, Virtual Reality, Community, Business Collaboration, etc.
The lecturing lineups of the speeches are outstanding. Well-known gaming-related vendors including Amazon, Bandai Namco Entertainment, Dailymotion, DMM, G2A, IMBA Interactive, Samsung, SoftLayer, TestBird, Ubisoft, Softstar Entertainment, Fun Yours, WeGames and iQiyi will all be participating. Advance sign-ups with special discount are available till January 8th.
CTIMES loves to interact with the global technology related companies and individuals, you can deliver your products information or share industrial intelligence. Please email us to en@ctimes.com.tw
1516 viewed