The total revenue of the global DRAM industry grew by 9% QoQ, and again hit a new record high in 3Q18, reports DRAMeXchange, a division of TrendForce...
According to a research conducted by Taipei-based, government-backed research institute MIC (Market Intelligence & Consu...
In today’s press conference, gaming giants and COMPUTEX exhibitors Cooler Master, GIGABYTE, MSI, NVIDIA, and Thermaltake presented their insights on trends in gaming and eSports, and their latest gaming products including virtual reality (VR) devices. HWBOT, the world’s leading platform for competitive overclocking, held a warmup overclocking (OC) tournament as a preview of the HWBOT World Tour 2016 contest that will be the first official overclocking event at COMPUTEX.
Gaming, eSports and mobile research firm Newzoo forecasts that the worldwide gaming market will grow from $91.5 billion USD in 2015 to $113.3 billion by 2018 and the global eSports market from $325 million USD in 2015 to $1.1 billion by 2019.
In response to this explosive worldwide growth, the Taiwan External Trade Development Council (TAITRA), the organizer of COMPUTEX, designated gaming and eSports as one of the show’s four main themes. More than 30 gaming brands will showcase their latest gaming products including PCs, tablets, memory devices, graphics processing units (GPUs), motherboards, keyboards, mice, consoles, headsets, computer cases, cooling fans and more at COMPUTEX this year.
“The gaming and eSports ecosystem at COMPUTEX will provide the most comprehensive global platform for gaming brands, gamers, and overclockers to build relationships, and view and test the latest gaming product innovations,” said TAITRA Executive Vice President Walter Yeh.
“We are excited to capture at COMPUTEX the pulse of a dynamic and engaging industry whose market value has surpassed that of films and music combined.”
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