
Semiconductor Sales Expected to Decline 0.8% in 2015
Worldwide semiconductor revenue is forecast to total $337.8 billion in 2015, a decline of 0.8 percent from 2014, according to Gartner, Inc. This is first decline in revenue since 2012 when the market declined 2.6 percent. This forecast is down from the previous quarter's forecast of 2...

ASUS Reinvigorates PC Gaming at ROG Unleashed
ASUS debuted a new arsenal of Republic of Gamers hardware catering for elite desktop and mobile PC gamers at the ROG Unleashed event in San Francisco, Calif. with an opening keynote from ASUS Chairman Jonney Shih. "In the last decade, our dedication to superior design and engineering has allowed us to empower gamers with the most ferocious weapons," said Mr...

The <40nm Pure-play Foundry Market to Increase 24% to $16.1 Billion in 2015
The total pure-play foundry market is forecast to grow 6.1% to $44.9 billion in 2015. The entire increase in pure-play foundry sales is forecast to be due to sales of devices built using leading edge (...

Orders Flow into PV Sector as Government Initiatives Generate Strong Demand in China
According to EnergyTrend, a division of TrendForce, policy directives from the Chinese government continue to drive the country’s demand for photovoltaic (PV) systems. China’s National Energy Agency has recently increased the national PV installation target and expects an additional 5...

Worldwide PC Shipments Declined 7.7% in Q3 of 2015
Worldwide PC shipments totaled 73.7 million units in the third quarter of 2015, a 7.7 percent decline from the third quarter of 2014, according to Gartner, Inc. Desktop PCs continued to show weakness with a high-single-digit decline, while the segment that combines notebook PCs and premium ultramobiles (such as the MacBook Air and Microsoft Surface Pro) recorded a low-single-digit decline...

Social Gaming Market in the APAC Region to Expand at a CAGR of 10.12%
A recent market research report added to the collection of ResearchMoz.us forecasts the social gaming market in the APAC region to expand at a CAGR of 10.12% during the period between 2014 and 2019. Social gaming refers to the activity of playing virtual games on various networking websites, social media platforms, and social media apps...